Level Game Designer (Senior / Lead)
Zynga (company site, opens in a new tab)5–10 yrsBengaluruOn-siteDirect career pageEst. 18–35 LPA
Posted 2h ago
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Job description
Structured overview of role & requirements
About This Role
- Design and tune engaging Match-3 levels ensuring balanced difficulty, gameplay variety, and satisfying player experience.
- Own end-to-end level lifecycle including creation, calibration, launch, performance analysis, and post-launch optimization focusing on retention and monetisation.
- Establish and evolve level design strategies, scalable frameworks, and performance benchmarks while mentoring designers and driving design decisions across progression segments.
Minimum Requirements
- 5-10+ years of game design experience with strong expertise in Match-3 level design for mobile F2P games.
- Proven proficiency in level building, difficulty tuning, progression pacing, and shipping levels at scale.
- Strong understanding of level performance metrics, player behavior analytics, and data-driven post-launch optimization.
- No explicit mention of formal degree, notice period, or onsite/location requirements.
Ideal Candidate Profile
- Experienced in driving level design strategy and optimization across multiple progression segments with measurable impact.
- Skilled in establishing scalable design frameworks and quality standards enhancing production efficiency.
- Demonstrated ability to lead and mentor design teams, acting as a decision-maker influencing product outcomes through data-driven level design insights.