Technical Artist
Light & Wonder (company site, opens in a new tab)BengaluruOn-siteDirect career pageEst. 7–15 LPA
Posted 16h ago
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Job description
Structured overview of role & requirements
About This Role
- Create and edit technical components of visual artistic elements for electronic games or software products.
- Use programming languages and 3D graphics tools (e.g., 3ds Max, Maya) to modify art assets for technical viability and performance within game engines or software.
- Review import settings and technical requirements to ensure efficient implementation and optimal rendering of 3D models and art assets.
Minimum Requirements
- Proficiency with programming languages and 3D graphics packages such as 3ds Max and Maya.
- Experience working with game engines or software code to integrate art assets.
- Work Experience Required: Not explicitly mentioned in the JD.
- Location, degree, or notice period requirements: Not explicitly mentioned in the JD.
Ideal Candidate Profile
- Experienced in balancing artistic and technical demands for game or software asset pipelines.
- Able to evaluate and optimize art asset performance and rendering quality.
- Familiar with technical workflows involved in importing and modifying 3D models for performance efficiency.