JAVA Software Engineer Intern
Electronic Arts Inc. (company site, opens in a new tab)HyderabadOn-siteDirect career pageEst. 6–12 LPA
Posted 16h ago
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Job description
Structured overview of role & requirements
About This Role
- Develop and deploy large scale distributed microservices within EA's global digital gaming platform.
- Collaborate with product managers and senior engineers to prototype, build, and enhance features ensuring code quality, testability, and maintainability.
- Analyze and troubleshoot cloud-native applications focusing on performance, scalability, and observability implementation.
Minimum Requirements
- Pursuing or completed Bachelor's or Master’s degree in Computer Science, Software Engineering, or related field.
- Programming expertise in Java, Scala, or related object-oriented languages.
- Basic knowledge of databases (SQL & NoSQL), cloud native technologies, and DevOps tools like Docker.
- Work Experience Required: Intern / Temporary Employee; Work experience specifics not explicitly mentioned.
Ideal Candidate Profile
- Capable of working in a hybrid environment with teams across multiple geographies and effective in daily stand-ups.
- Strong foundation in computer science fundamentals including algorithms, data structures, design patterns, and CI/CD.
- Experienced or interested in building scalable, low latency distributed systems with a focus on cloud-native solutions.