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Job Description
Structured overview of role & requirementsAbout This Role
Translate features and wireframes into scoped development tasks with identified dependencies and risks.
Develop and maintain user interfaces using Unreal Editor, Widget Blueprints, and Blueprint scripting, focusing on reusable and scalable UI component systems.
Collaborate with UI Engineering and cross-functional teams to integrate data-driven UI systems supporting multiple devices, localization, accessibility, and optimize UI performance.
Minimum Requirements
Hands-on experience building and maintaining UIs using Unreal Engine’s Unreal Editor and Widget Blueprints with Blueprint scripting.
Experience designing scalable, reusable UI component systems and data-driven UI development (ViewModels, view binding).
Proficiency in UI performance optimization, memory management, and profiling within Unreal Engine.
Work Experience Required: Not explicitly mentioned in the JD
Ideal Candidate Profile
Experienced with technical UI architecture and implementing complex UI systems within Unreal Engine environments.
Able to analyze and mitigate technical risks early, optimizing UI for performance and memory usage across platforms.
Comfortable collaborating with cross-functional teams including UI Engineers, UX, and Art teams, contributing to documentation and process improvements.
