Software Engineer - C++ / Game Engine
Keywords Studios plc (company site, opens in a new tab)GurugramOn-siteDirect career pageEst. 8–18 LPA
Posted on 24 Sept
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Job description
Structured overview of role & requirements
About This Role
- Develop and integrate features within game engines or real-time interactive systems using C++.
- Contribute to gameplay, engine-level systems, debugging, and performance optimization efforts.
- Work with existing codebases to identify and resolve technical issues and ensure robust system operations.
Minimum Requirements
- Strong hands-on programming experience in C++ with solid understanding of object-oriented design, memory management, data structures, multithreading, and debugging.
- Hands-on experience with Unreal Engine, Unity, proprietary game engines, or similar real-time interactive frameworks.
- Familiarity with game engine concepts including game loop, actors/entities and components, object lifecycle, input/event systems, rendering, physics, and asset/resource management.
- Work Experience Required: Not explicitly mentioned in the JD.
Ideal Candidate Profile
- Experienced working within game engines or real-time interactive systems, regardless of formal professional game development experience.
- Capable of independently diagnosing and resolving complex technical problems, understanding entire systems, and managing feature implementation and integration.
- Preferably has experience with Unreal Engine and Unreal C++, gameplay systems, multiplayer/networking, AI, animation, physics, tools or engine systems, and performance profiling.