Site Reliability Engineer II
Electronic Arts Inc. (company site, opens in a new tab)3–5 yrsHyderabadOn-siteDirect career pageEst. 14–26 LPA
Posted on 18 Sept
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Job description
Structured overview of role & requirements
About This Role
- Design, automate, and operate large-scale, cloud-based gaming infrastructure using technologies such as AWS, Kubernetes, Terraform, and Docker.
- Develop and maintain automation, monitoring, alerting systems, and CI/CD pipelines to improve service reliability and operational efficiency.
- Participate in incident response, root cause analysis, and continuous improvement efforts to enhance production system stability and performance.
Minimum Requirements
- 3-5 years experience in Cloud Computing (AWS preferred), containerization (Kubernetes, Docker), and virtualization technologies.
- Strong Linux/Unix administration and networking knowledge including protocols, load balancing, DNS, and firewalls.
- Proficiency in scripting and automation with Python, Golang, Bash, or Java, and hands-on experience with Infrastructure as Code tools (Terraform, Helm, Ansible, Chef).
- Experience managing production-grade, high-availability systems with defined service level indicators and objectives.
Ideal Candidate Profile
- Experienced in supporting distributed, cloud-native systems at scale within dynamic, cross-functional teams.
- Comfortable working with modern SRE methodologies including SLIs/SLOs, incident management, and reliability engineering.
- Able to collaborate with senior engineers and contribute to modernization and automation initiatives in a complex gaming platform environment.