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Known gaming employer and metro location increase applicants, but niche tech-artist skills limit density.
Gaming technical-artist requires specialized asset pipeline and animation expertise, reducing cross-industry transferability.
Explicit 5+ years, domain-specific gaming pipeline tools, scripting, and Perforce make shortlisting strict.
Create and update artwork and animations for digital gaming projects, ensuring smooth content implementation pipelines and asset management.
Collaborate with multi-disciplinary and distributed teams, supporting agile development processes and contributing to high-quality game delivery.
Conduct peer reviews and propose innovations to improve tools, workflows, and testing processes within art asset pipelines.
Bachelor's degree/BFA/MFA or equivalent in a relevant field.
5+ years of work experience as a technical artist in digital gaming.
Strong proficiency in Adobe After Effects and Photoshop, scripting for automation (e.g., AE plug-ins), and asset control systems like Perforce.
Familiarity with Agile Scrum methodologies and effective communication skills for global collaboration.
Experienced technical artist with a background in 2D graphics and animation principles, capable of managing complex asset workflows in a gaming environment.
Skilled in scripting and automation to enhance artist tools and improve pipeline efficiency within distributed agile teams.
Demonstrates strong attention to detail and adherence to technical specifications, with capability to influence testing and quality assurance processes.