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Metro role, mid-level (5+ yrs), and recognizable gaming brand create moderate competition.
Requires lead-level game art experience and portfolio, limiting transferability across non-gaming industries.
Explicit 5+ years, lead-level gaming experience, portfolio and tool mandates enforce strict shortlisting.
Lead, mentor, and manage a team of artists to create high-quality game art from concept through final implementation.
Develop and implement artistic strategies aligned with company goals and ensure cohesive collaboration with engineers, designers, and product managers.
Manage project timelines and quality standards to deliver visually consistent, brand-aligned gaming content that enhances player experience.
5+ years experience as a lead artist in the gaming industry, focused on game art and development.
Proven leadership skills to manage and mentor art teams.
Experience working with 2D and 3D art tools including Adobe Creative Suite, Maya, and ZBrush.
Bachelor's degree or equivalent experience in Art, Build, or related field preferred.
Experienced lead artist with a strong portfolio demonstrating world-class gaming art and team leadership.
Skilled in cross-functional collaboration with engineering, design, and product teams for seamless project execution.
Detail-oriented with a strategic ability to maintain high artistic standards and innovate based on industry trends.