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Mid-level metro role at known gaming firm with broad tool requirements increases applicant competition.
Specialized animation and game-focused experience transfers to entertainment and advertising, but less to other industries.
Explicit 5+ years requirement and mandatory proficiency in multiple animation tools raise filtering strictness.
Lead and manage animation assignments producing high-quality animations and promotional videos throughout the game production cycle.
Ensure animation consistency and quality across project teams as guided by the Chief Concept Creator & Art Director/Lead.
Respond efficiently to feedback, make timely changes, and contribute to all creative production stages from concept to post-production.
Minimum 5+ years experience in a commercial art environment using animation-related software/tools.
Advanced proficiency in Adobe After Effects, Maxon Red Giant Trapcode, Esoteric Spine, Autodesk 3DS Max, and Maya is mandatory.
Strong understanding of 2D and 3D animation principles and art fundamentals required.
English communication skills mandatory; Work Experience Required: 5+ years.
Operates effectively in teams focused on seamless, immersive gaming animation production with high-quality standards.
Experienced in managing animation production processes responsive to remote direction and iterative feedback.
Demonstrates strong organizational skills and adaptability within dynamic production environments.