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Metro location and recognizable gaming employer increase applicant density, but role is somewhat specialized.
Animation skills transfer across gaming, advertising, and media but game asset pipelines require some domain-specific experience.
Requires demo reel plus specific tools (After Effects, Photoshop), creating moderate shortlisting filters.
Own animation tasks independently and collaboratively within a small creative team for Class III games, ensuring high-quality and flawless execution.
Conceptualize and deliver animations aligning with briefs from Chief Concept Creator and Art Director, pushing innovation and continuous improvement.
Contribute to the game asset pipeline from concept through post-production, ensuring files meet technical requirements and collaborating effectively with art, design, and engineering teams.
2+ years experience in a production environment collaborating with development teams.
Proficiency in After Effects and Photoshop.
Associates Degree or vocational certification preferred.
Demo reel submission required.
Experienced working in small teams producing game animations, comfortable with remote direction and feedback.
Skilled in both creative animation and visual problem-solving across the production pipeline.
Able to manage multiple deadlines with strong attention to detail and technical organization.