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Tier-1 employer, mid-level generalist title, metro location increase applicant competition.
Specialized game-engine, Unity, 3D math skills limit transferability across industries.
Explicit 5+ years and mandatory Unity/C#/C++/3D-math make shortlist filters strict.
Lead planning and execution of new game features collaboratively with designers and product managers.
Mentor junior engineers to develop their skills and improve code performance focusing on load times and frame rates.
Participate in code reviews, technical discussions, and documentation to enhance codebases and development processes.
5+ years of experience in the video games industry.
Proficiency in Unity, C#, and C++ with strong knowledge of 3D math used in games.
Experience working with player-focused cross-functional teams and plugin integration.
Knowledge of native Android and iOS development.
Experienced in working within cross-functional gaming teams delivering player-centric features.
Capable of handling both technical planning and execution in game development environments using Unity or similar engines.
Demonstrates proficiency in performance optimization, code reviews, and mentoring junior team members.