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Niche Unity/C# EGM skillset lowers applicant density despite Chennai metro location.
Specialized regulated gaming and Unity focus makes background fit highly industry-specific.
Mandatory Unity and C# expertise plus performance optimization needs raise shortlisting strictness to medium.
Design, develop, and maintain electronic table games using C# and Unity3D, translating game design requirements into high-quality, scalable software.
Perform unit testing, integration testing, debugging, and code reviews to ensure product reliability and quality.
Optimize game performance, memory usage, and rendering for embedded gaming platforms while collaborating cross-functionally throughout the SDLC.
Strong hands-on experience with Unity3D covering gameplay programming, UI/UX, animation systems, game state management, and performance optimization.
Proficiency in C# programming and solid knowledge of software architecture, design patterns (MVC, Observer, State Machine, Dependency Injection).
Bachelor's degree in Computer Science, Computer Engineering, Software Engineering, or related technical discipline.
Work Experience Required: Not explicitly mentioned in the JD.
Experienced in developing software for regulated gaming environments such as Electronic Table Games or Electronic Gaming Machines, with knowledge of casino gaming systems.
Familiar with software development lifecycle (SDLC) and agile methodologies, emphasizing collaboration with cross-functional teams including Game Analysts and QA.
Capable of delivering robust, maintainable, and scalable software solutions with a focus on performance optimization in embedded hardware contexts.