Software Engineer
Light & Wonder (company site, opens in a new tab)ChennaiOn-siteDirect career pageEst. 12–22 LPA
Posted on 7 Sept
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Job description
Structured overview of role & requirements
About This Role
- Design, develop, and maintain electronic table games using C# and Unity3D, translating game design requirements into high-quality, scalable software.
- Perform unit testing, integration testing, debugging, and code reviews to ensure product reliability and quality.
- Optimize game performance, memory usage, and rendering for embedded gaming platforms while collaborating cross-functionally throughout the SDLC.
Minimum Requirements
- Strong hands-on experience with Unity3D covering gameplay programming, UI/UX, animation systems, game state management, and performance optimization.
- Proficiency in C# programming and solid knowledge of software architecture, design patterns (MVC, Observer, State Machine, Dependency Injection).
- Bachelor's degree in Computer Science, Computer Engineering, Software Engineering, or related technical discipline.
- Work Experience Required: Not explicitly mentioned in the JD.
Ideal Candidate Profile
- Experienced in developing software for regulated gaming environments such as Electronic Table Games or Electronic Gaming Machines, with knowledge of casino gaming systems.
- Familiar with software development lifecycle (SDLC) and agile methodologies, emphasizing collaboration with cross-functional teams including Game Analysts and QA.
- Capable of delivering robust, maintainable, and scalable software solutions with a focus on performance optimization in embedded hardware contexts.