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Senior, niche Technical Artist role reduces candidate density despite metro location.
Game-specific Unity, rendering, and asset pipeline expertise limits cross-industry transferability.
Mandatory 8+ years, Unity, art tools, shader and scripting experience enforces strict shortlisting.
Serve as the primary technical art expert for complex, critical implementation challenges across multiple game projects.
Drive technical solutions balancing high visual fidelity with performance and platform constraints, focusing on Unity-based asset integration and optimization.
Develop and maintain tools, scripts, pipelines, and workflows; troubleshoot complex visual and technical issues; mentor technical artists across projects.
8+ years of experience as a Technical Artist in game development or related field.
Expert-level proficiency in Adobe After Effects and Photoshop.
Strong working knowledge of Unity including asset integration, animation, particle systems, prefabs, debugging, and optimization.
Experience developing tools or automation using C#, Python, JavaScript, or similar; familiarity with version control (Perforce or GitHub).
Experienced technical expert comfortable working across art, design, and engineering disciplines within Unity game projects.
Demonstrated ability to drive scalable improvements in asset pipelines, workflows, and cross-team standards.
Capable mentor and technical authority able to guide teams through complex visual and performance challenges.