Software Engineering Manager, Agentic Transformation for Graphics Systems
NVIDIA Corporation (company site, opens in a new tab)10+ yrsPuneOn-siteDirect career pageEst. 50–90 LPA
Posted on 4 Sept
Reach people at NVIDIA Corporation
People at this company you can reach
Log in to see who works here
Create a free account or log in to see the people at NVIDIA Corporation you could write to:
- Recruiters & HR
- People in this function
- Work addresses
Your match
Against your primary resume
Log in to see your match score
Create a free account or log in to unlock your CV match score across:
- Role fit
- Experience
- Industry relevance
Protocol Intelligence
How competitive this role is
Competition
Background fit
Strictness
Log in to see why each signal reads the way it does.
Job description
Structured overview of role & requirements
About This Role
- Develop and launch an end-to-end production model for agentic software development applied to graphics systems, enabling agents to perform substantial engineering tasks.
- Define the technical strategy and transformation roadmap to evolve agentic capabilities into dependable production execution while maintaining delivery of the graphics and display product roadmap.
- Build and grow an ambitious, highly engaged team and transform the agentic engineering system into a reusable product for adoption across NVIDIA.
Minimum Requirements
- 10+ years of software engineering experience including 3+ years in engineering management or technical leadership.
- Degree in Computer Science, Computer Engineering, Electronics Engineering, or equivalent experience.
- Demonstrated experience delivering production software through autonomous engineering systems with agents handling significant engineering tasks.
- Strong technical foundations in complex production software including systems architecture, debugging, validation, CI/CD, and release engineering.
Ideal Candidate Profile
- Proven ability to translate ambiguous and fast-paced technical opportunities into clear strategy and measurable production systems while managing ongoing product roadmaps.
- Experience with graphics or display driver development and technologies (e.g., Vulkan, OpenGL ES, EGL, SurfaceFlinger, UMD/KMD drivers) is a strong plus.
- Track record of recognized contributions to agentic systems advancements or broadly adopted systems software, and familiarity with safety-critical automotive software development standards is desirable.