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Job Description
Structured overview of role & requirementsAbout This Role
Architect and develop scalable AR/VR applications using Unity3D for semiconductor equipment components.
Collaborate with cross-functional teams to define, design, ship new features and optimize application performance across devices.
Conduct code reviews, mentor junior developers, and stay updated with emerging AR/VR technologies and best practices.
Minimum Requirements
7 to 10 years of professional experience as a Unity Developer with AR/VR application expertise.
Bachelor’s degree in Engineering (B.E/B.Tech) or equivalent.
Very strong knowledge of C# programming, Unity3D engine, software design patterns (e.g., Factory, Abstract Factory, IOC, DOTS), and performance optimization techniques.
Willingness to travel up to 10%, relocation eligible.
Ideal Candidate Profile
Deep expertise in developing immersive AR/VR experiences with a strong foundation in software architecture and cross-platform development.
Experienced in complex Unity features such as URP/HDRP pipelines, Mecanim Animation, physics systems, and multiplayer development.
Familiarity with Git-based version control, CI/CD pipelines, Agile methodologies, and task management tools like Azure DevOps or JIRA is a plus.
