





Metro Gurgaon, established gaming brand and mid-level seniority increase competition, but niche animation tools narrow candidate pool.
Animation and motion-graphics skills transfer across games, advertising, and film but game-specific Spine experience increases domain specificity.
Explicit 5+ years requirement plus mandatory proficiency in After Effects, Maya, Spine make screening relatively strict.
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Lead and manage animation production and promotional video builds throughout game production cycles, ensuring consistency and high quality.
Interpret animation briefs and feedback to deliver high-quality 2D and 3D animations across teams.
Collaborate closely with the Chief Concept Creator & Art Director/Lead to conceptualize new animations and continuously improve the animation pipeline.
Minimum 5+ years of commercial experience in animation using related software tools.
High proficiency in Adobe After Effects, Maxon Red Giant Trapcode, Esoteric Spine, Autodesk 3DS Max, and Maya.
Strong understanding of 2D and 3D animation principles and art fundamentals.
Must be authorized to work full-time in the job location without current or future visa sponsorship.
Experienced in leading animation teams and managing production consistency across multiple project teams.
Skilled in advanced 2D and 3D animation software and able to adapt quickly to remote direction and feedback.
Comfortable operating in a global gaming production environment requiring strong organizational discipline and responsiveness.