





Tier-1 brand and Mumbai metro raise applicant density but niche VFX skillset limits broad competition.
Role requires specialized film VFX modeling and pipeline experience, making cross-industry fit limited.
Explicit 5–8 years, required ZBrush/Maya/UNIX pipeline and feature-film credits create highly strict filters.
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Lead the creation and building of 3D creatures and characters focused on anatomy and form for film production.
Collaborate closely with production teams including Model and Texture Supervisors, Technical Directors, and Animators to define the look and technical approach for models.
Act as technical liaison and assume supervisory duties in the absence of the Model Supervisor, including scheduling and asset assignment review.
5-8 years relevant experience with 2-3 years prior experience as a Model Lead.
3-5 years experience with Zbrush, Maya, and facial development.
Bachelor's degree in Fine Arts or equivalent with strong traditional art foundations (e.g. figure drawing, concept art, illustration).
Understanding of UNIX and familiarity with film/video post-production and computer graphic techniques.
Experienced in creating digital creatures or characters in a feature film or production environment.
Strong knowledge of human anatomy, form, and silhouette for modeling.
Demonstrated ability to manage production workflows and coordinate closely with cross-functional teams including supervisors and animators.