





Strong global brand, popular Product Manager title, mid-level experience, and likely metro location increase applicant competition.
Core product and UX skills are transferable, though D2C/fan-platform experience provides moderate domain specificity.
Explicit 5-year requirement plus required product, UX, and tooling skills increases screening rigidity.
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Own the design, development, testing, and launch of new features and enhancements for the Fan Platform in collaboration with SaaS partners and internal teams.
Translate business and user requirements into clear product specifications, wireframes, user flows, and documentation to optimize artist pages and fan journeys.
Analyze platform performance and user behavior to recommend improvements that enhance usability, engagement, and conversion across digital products and fan experiences.
~5 years of experience in Product Management, Digital Product Development, UI/UX, or Business Analysis focused on consumer-facing web or mobile applications.
Bachelor's degree in Engineering, Computer Science, Information Technology, Human-Computer Interaction, Design, or related field.
Proficiency with UI/UX principles, wireframing tools (e.g., Figma), product documentation (PRDs, user stories), Agile methodologies, and product analytics.
Experience working with engineering teams or SaaS platforms preferred; Notice period not explicitly mentioned in the JD.
Experienced in collaborating across product, UI/UX, SaaS partners, marketing, and content teams to deliver digital consumer products.
Data-driven decision-maker who uses user behavior analysis and feedback to improve product features and customer experience.
Skilled at translating complex business and user needs into actionable, user-centric product designs and documentation.