





Tier-1 brand, metro location, mid-level experience, and broad XR/CV skillset raise competition.
Highly specialized XR embedded and computer-vision focus limits cross-industry transferability.
Explicit years plus mandatory embedded C++, heterogenous SoC, and computer-vision expertise implies high strictness.
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Design and develop next-generation AR/VR/XR embedded and cloud edge software platforms and applications.
Collaborate closely with cross-functional teams to translate XR use-case requirements into software design and implementation specifications.
Oversee code quality through code reviews, regression tests, issue triage, and deploy state-of-the-art computer vision algorithms in commercial XR products.
Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field with at least 2 years of Software or Systems Engineering experience (or higher degree with proportionally less experience).
Programming proficiency in modern C++ (C++11-20) and experience with multi-core programming on heterogeneous mobile architectures (CPUs, GPUs, DSPs, SoC, embedded systems).
Experience with AR/VR technologies, computer vision algorithms, and graphics/camera/machine learning pipelines preferred but not explicitly mandatory in minimum requirements.
Work Experience Required: Minimum 2 years in Software or Systems Engineering roles.
Experienced in architectural trade-offs, power/performance analysis, and software-hardware partitioning in embedded XR systems.
Strong background in computer vision pipelines, graphics pipeline architectures, and machine learning methods related to AR/VR environments.
Comfortable working within cross-functional teams including hardware, software, and technology experts to drive complex XR platform development.