





Metro location and generalist senior software title increase competition, though game-engine niche lowers it.
Game SDK, C++/C# expertise and regulatory gaming-license needs limit transferability across industries.
Mandatory six years, C#/C++ proficiency and gaming license requirement create strict shortlisting.
Login to See Your Match Score
Create a free account or log in to unlock your CV match score across:
Develop and deliver high-quality, scalable, and reusable game framework software (GDK) supporting multiple global game studios.
Lead technical initiatives and mentor junior engineers within the Game Framework SDK team.
Ensure compliance with gaming-regulatory standards and contribute to continuous process and tooling improvements.
Minimum 6 years of professional software development experience.
Proficiency in C# and/or C++ including debugging and profiling tools.
Bachelor’s degree in Computer Science, Software Engineering, or related field.
Must be eligible to obtain and hold applicable Gaming Registrations/Licenses.
Experienced in full software development lifecycle ownership, including requirements, design, testing, and maintenance.
Strong technical leadership ability demonstrated through mentoring and conducting code reviews.
Background in game development with knowledge of game engines (Unity 3D or Godot) and software design patterns.