





Senior niche Unity/technical-art role at known studio in metro area yields moderate competition.
Role requires specialized game engine and asset pipeline expertise, limiting cross-industry transferability.
Multiple mandatory technical skills and an explicit 8+ years requirement make shortlisting highly selective.
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Own and lead technical art implementation and problem-solving across multiple game projects ensuring high visual fidelity and performance.
Drive improvements in asset pipelines, workflows, and tool development to enhance team productivity and scalability.
Mentor and provide technical guidance to Technical Artists, enforcing standards and troubleshooting complex visual and technical issues.
8+ years of experience as a Technical Artist in game development or related field.
Expert-level proficiency with Unity engine including asset integration, optimization, animation workflows, and debugging.
Strong skills in Adobe After Effects and Photoshop.
Proficiency in scripting/tools development (C#, Python, JavaScript) and familiarity with version control systems like Perforce or GitHub.
Experienced technical leader comfortable bridging art and engineering teams to solve complex implementation challenges.
Deep expertise with Unity’s rendering, animation, and asset systems, with focus on mobile, casual, or slot game development preferred.
Proven track record of developing scalable technical solutions that optimize performance without compromising visual quality.