





Tier-1 gaming studio, Bengaluru metro, mid-level (5–8 yrs) and broad creative skillset increases competition.
Skills are specialized to games/interactive media but transferable to film, AR/VR, and real-time 3D industries.
Explicit 5–8 years, mandatory portfolio, and specific Maya/Unity/shipping experience enforce strict shortlisting.
Login to See Your Match Score
Create a free account or log in to unlock your CV match score across:
Lead end-to-end 3D asset creation including modeling, texturing, rigging, and animation for mobile/web games.
Manage integration of 3D assets into Unity with optimized prefabs, materials, and animations for mobile performance.
Collaborate cross-functionally with Art, Design, Animators, and Engineers to deliver engaging game content and proactively solve pipeline issues.
5 - 8 years of experience in game art focusing on 3D art production pipelines.
Expert proficiency in Maya and Unity (or equivalent 3D/engine tools) with shipped mobile or web games.
Strong 3D animation skills including rigging and keyframe animation understanding.
Portfolio submission mandatory to demonstrate versatility, clean topology, and optimization skills.
Experienced 3D generalist capable of managing entire asset creation pipelines effectively in fast-paced game development environments.
Skilled in adapting to evolving tech like AI and procedural generation to improve workflows and asset quality.
Able to clearly present and justify technical and design decisions to cross-functional teams and maintain player experience focus.