





Tier-1 employer and metro location, balanced by niche XR/ML/SOC specialization reducing candidate density.
Role demands multimedia, SOC interfacing, and on-device AI expertise, limiting cross-industry transferability.
Explicit years requirement and mandatory multimedia, SOC, and ML skills make screening stringent.
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Develop power-efficient multimedia processing systems for XR device workloads involving perception and AI.
Prototype system designs on XR devices, profile power, performance, and quality, and influence future SoC and software architecture.
Collaborate cross-functionally to define architecture, APIs, design, and schedule, with deliverables seen on next-gen AR and VR devices.
Bachelor's degree in Computer Science, Computer Engineering, or Electrical Engineering; higher degrees also acceptable.
5+ years industry experience post-Bachelor's or 4+ years post-Master's in systems engineering or related fields.
Strong expertise in audio, video, image processing and compression algorithms, multimedia IP architecture, machine learning basics, and co-design of multimedia processing and AI stacks.
Proficiency in C, C++, Python, algorithm optimization, and experience with AI coding tools.
Experienced in multimedia software design and interfacing with multimedia hardware modules on SoC platforms, especially for XR devices.
Ability to independently define and execute tasks on well-defined problems with strong analytical skills.
Demonstrated capability to collaborate across functions and mentor or lead small teams (1-2 engineers) in embedded or mobile platform software development.