





Strong employer brand, metro location, and mid-level title increase applicant competition despite niche skills.
Specialized gaming technical-artist skills and pipeline experience limit cross-industry transferability.
Explicit 5+ years and mandatory tooling, Perforce, and scripting skills make screening strict.
Login to See Your Match Score
Create a free account or log in to unlock your CV match score across:
Create and update artwork and animation assets for digital gaming projects, ensuring proper asset management and pipeline workflows.
Manage scheduling and delivery of assets in collaboration with agile development teams to meet quality and specification standards.
Lead peer reviews, propose innovations for testing tools and methods, and collaborate with distributed teams and studio leads for mentorship and goal achievement.
Bachelor's degree/BFA/MFA or equivalent.
5+ years of work experience as a technical artist in digital gaming.
Strong experience with Adobe After Effects, Photoshop, 2D graphics and animation principles.
Proficiency with scripting for automating artist tools, asset control systems (Perforce), Microsoft Office, and familiarity with Agile Scrum methodology.
Must be authorized to work in the job location without visa sponsorship.
Experienced technical artist comfortable working in digital/social gaming environments with hands-on asset creation and pipeline management.
Detail-oriented professional skilled in collaborating across global, multidisciplinary teams and managing deliverables in an Agile setting.
Proactive in recommending process and tool improvements, with ability to mentor and coordinate status updates across distributed teams.