





Tier-1 employer, Bangalore location, and mid-level Unity specialization yield moderate competition.
Requires specialized Unity/mobile game client experience, limiting cross-industry transferability.
Explicit 5+ years Unity/C# requirement plus client systems and performance mandates tighten filters.
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Develop and maintain major client systems for mobile Unity game including gameplay, UI, live events, and monetization features.
Contribute to the architecture and scalability of a large Unity/C# codebase with focus on modularity, testability, performance, and maintainability.
Collaborate cross-functionally with design, product, QA, live-ops, and backend teams; troubleshoot production issues; mentor junior engineers; improve engineering practices.
5+ years of experience with Mobile/Unity3D platform and ecosystem.
Strong proficiency in C# programming and computer science fundamentals.
Experience building and maintaining client systems for gameplay, UI, or event-driven features.
Knowledge of version control (Git), debugging/profiling skills, and familiarity with mobile native languages like Swift, Objective-C, Java, or C++.
Experienced in working in complex production environments managing large-scale Unity mobile game codebases.
Strong technical execution with architectural judgment focused on performance, maintainability, and scalability.
Comfortable driving engineering effectiveness through tooling, CI/build processes, code reviews, and cross-team collaboration.