





Strong brand, Bangalore metro, mid-level role increases competition; game-specific portfolio requirement slightly reduces it.
Strong game-industry and Unity focus limits transferability across non-gaming industries.
Explicit 2–4 years, mandatory portfolio, game-industry and Unity experience.
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Own the UI design and visual interface for game feature pods, creating intuitive and visually compelling player experiences.
Participate in all UI design stages: concept, prototyping, user flows, asset production, and in-engine implementation within Unity.
Collaborate cross-functionally with art, design, product management, and engineering to ensure consistency and successful execution of the UI vision.
2–4 years of experience as a UI Artist in the game industry.
Strong portfolio with samples of game UI and visual design work (portfolio link required).
Proficiency in Adobe Photoshop, Illustrator, Figma or similar; experience implementing UI in Unity using Canvas, prefabs, and workflows.
Bachelor's degree in Design, Graphic Design, Fine Arts, Game Art or related field preferred or equivalent professional experience.
Experienced UI artist comfortable owning UI execution for game feature teams with measurable impact on player experience.
Skilled in bridging art and technical implementation, collaborating closely with cross-disciplinary game development teams.
Demonstrates strong visual design fundamentals and consistency within an established game art style, with hands-on Unity UI integration experience.