





Remote hiring, mid-level (3+ years), and metro location increase applicant density despite niche Windows desktop skill requirements.
Windows desktop and accessibility skills moderately limit transferability across industries.
Explicit 3+ years, mandatory Windows App SDK/C#/accessibility expertise and architecture ownership enforce strict candidate filters.
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Lead design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI, C#, XAML, and C++ as needed.
Own the full feature lifecycle from conception through maintenance ensuring quality, performance, and compatibility across Windows 10/11+ versions.
Drive accessibility integration and validation, collaborating with cross-functional teams to shape UI/UX architecture and long-term Windows platform roadmap.
3+ years experience in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML; preferably also native Windows code (C++, Win32/WinRT/COM).
Deep understanding of Windows application architecture including managed (.NET) and native code interop.
Experience with accessibility APIs on Windows (e.g., Microsoft UI Automation) for building inclusive software.
Strong software engineering fundamentals including OOP, design patterns, multi-threading/asynchronous programming.
Engineer with a proven track record of delivering production-quality Windows desktop applications emphasizing reliability, scalability, and maintainability.
Experienced in leading technical design, mentoring engineers, conducting code reviews, and making architecture level decisions.
User-centric with experience in accessibility, performance optimization, and collaboration with cross-functional teams for product and UI/UX outcomes.