





Remote/hybrid option, popular Android role, mid-level (3–5yrs), and Bangalore metro increase competition.
Core Android engineering skills transfer across industries, though monetization and reward-domain experience adds specificity.
Explicit 3–5 years requirement plus mandatory Kotlin, Compose, and monetization experience.
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Own and contribute to Android app development for GreedyGame’s House of Apps portfolio across gaming, utility, reward-led, and monetization-driven consumer apps.
Identify, debug, and fix business-critical app issues affecting user experience, retention, and revenue such as crashes, delayed reward updates, and tracking errors.
Collaborate cross-functionally to ship features, support experiments, optimize ad monetization SDKs, improve app performance, and maintain scalable, modular Android code within a fast-paced, short-term project.
2 to 4 years of hands-on Android development experience with Kotlin.
Strong knowledge of Android SDK, Jetpack Compose, MVVM, Coroutines, Room DB, REST APIs, and Gradle.
Experience building consumer-facing Android apps emphasizing performance, reliability, and user experience.
Work Location: Bangalore preferred; Remote or hybrid depending on business needs. Engagement Type: 3-month contract (Consultant).
Experienced in rapid onboarding and codebase comprehension to deliver stable Android features quickly in short-term consulting projects.
Proficient in debugging complex Android issues including crashes, ANRs, memory leaks, and API failures across diverse devices and network conditions.
Familiarity with ad monetization SDKs, event tracking, reward systems, and handling production-level experiments and iterations in consumer apps with high user engagement and revenue impact.